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JUMP!

Technical Artist

Software: Maya, Arnold, Substance Painter, Xgen, After Effects, Media Encoder

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With jump I wanted to focuses on cloth and hair simulation.It was a pleasure for me to be able to complete texture this character from top to bottom. My biggest takeaway was learning the importance of having your UV refine when working with items you're simulating and trying to change attributes effectively when working with a fast speed animation.

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Tracey outfit I wanted to have a bit of dancer inspire look to it.

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